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The Robo Drum by The Magic Software Team'88

The Robo Drum - MAGIC-SOFTWARE-TEAM '88 PRESENTS: - THE ROBODRUM-DEMO - ABCDEFGIKMOQTWZ] #'+/37; - ;73/+'# ]ZWTQOMKIGFEDCBA - HELLO EVERYBODY - MAGICSOFT '88 (MST'88) - #CALLING WITH THEIR NEW DEMO CALLED: - B NOW PRESS <SPACE> TO ENTER IT - &CIAO, THE MAGIC-SOFTWARE-TEAM IN 1988 - ANY PROBLEMS , DON'T BE AFRAID , JUST CALL US - =(C) 1933 BY THE ONE AND ONLY - 4WARRIORS OF DARKNESS - _ PRESS SPACE TO ENTER EDITOR - NK YOU CAN READ IT. BUT NOW SPEED 2 - 5 NOW PRESS 'SPACE' TO START THE EDITOR OF THI - /MST'88 IS PROUD - (*4CONTACT: MARKUS FUNK - ( 1OBERWIEHLERSTR.20 - _HELLO FREAKS! HERE WE'RE AGAIN WITH THE 'ROBODRUM'-DEMO! IT'S ALSO MADE BY MAGIC-SOFT FOR DIGITAL MARKETING. CREDITS OF THAT PIECE: CODING: DIGITAL MARKETING MUZAX: JEROEN TEL(MON) PICCY: MARKUS FUNK RASTERLINE-COLORS: MARKUS FUNK DEMO-DESIGNER: JOACHIM FRAEDER & MARKUS WIEDERSTEIN - : TODAY IS THE 31/5/1988, GREAT, AGAIN THREE DAYS NO SCHOOL - WE IN MAGICSOFT ARE HAPPY ABOUT THIS, 'CAUSE WE CAN DO MORE ON THE COMPUTER - - I'LL START WITH THE SECOND PART OF MY GAME: 'PASTRONAUT' CALLED:ESCAPE FROM RADIOR ! OR I'LL FINISH THE BEGINNING OF 'DINOTERIUM'. IN THIS GAME YOU ARE IN THE 'KREIDEZEIT' AND OTHER HISTORIC TENSES WITH THE BIGGEST MONSTERS, ALSO CALLED: DINOSAURIER ! I ALSO MUST FINISH MUZAXES FOR DIGITAL MARKETING - .6 I LIKE MAKING MUZAXES - 9 ANOTHER HOBBY IS PAINTING PICS, BUT NOT ONLY ON COMPUTER - 3 MESSAGE TO MICHAEL WERNER: HEY, WHERE'S ULTRABASE - ?2 COMPLETE IT FAST - RNOW THE MEMBERS OF MAGIC-SOFT:(NOT EVERYONE HAS SEEN THE FIRST DEMO, SO HERE THEY'RE AGAIN): MARKUS FUNK(THAT'S ME), MICHAEL WERNER, THOMAS WOLFERTZ, MARCUS BRANDES, CLAUDIA NOHL, KNUT JUNGBLUT! SOME WORDS ABOUT THEM: CLAUDIA NOHL(MY SISTER, HELPING WITH GAME-AND GRAFIX-IDEAS), MICHAEL WERNER(USER), KNUT JUNGBLUT(CODING & ROUTINES), MARCUS BRANDES(MUZAX-HELP & GAME-IDEAS), THOMAS WOLFERTZ(CODING, GAMES, MUZAX-HELP) & ME(GRAFIX, CODING, MUZAX, GAMES & USER(SHORT:THE MAINWORKER OF 'MAGIC-SOFT'!))! HERE'S MY ADRESS: MARKUS FUNK - 1OBERWIEHLERSTR.20 - MESSAGE TO MARTIN KNOEDLER: HEY GUY, I'M WAITING FOR THE NEW HELPING FROM YOU - $! DON'T WASTE TIME, SEND THEM TO ME - LOOK OUT FOR OTHER DEMOS FROM: THE MAGIC-SOFTWARE-TEAM (MST'88)! THAT'S ALL FOLKS ! CIAO, YOUR MARKUS FUNK ! REMEMBER THAT WE'RE NOT CRACKERS, ONLY PROGRAMMING COOL GUYS - -7MAGIC-SOFTWARE-TEAM '88 - MAGIC-SOFTWARE-TEAM '88 PRESENTS: - 4 QTHE ROBODRUM-DEMO - 1ABCDEFGIKMOQTWZ] #'+/37; - ;73/+'# ]ZWTQOMKIGFEDCBA - HELLO EVERYBODY - MAGICSOFT '88 (MST'88) - #CALLING WITH THEIR NEW DEMO CALLED: - B NOW PRESS <SPACE> TO ENTER IT - &CIAO, THE MAGIC-SOFTWARE-TEAM IN 1988 - ANY PROBLEMS , DON'T BE AFRAID , JUST CALL US - =(C) 1933 BY THE ONE AND ONLY - 4WARRIORS OF DARKNESS - _ PRESS SPACE TO ENTER EDITOR - NK YOU CAN READ IT. BUT NOW SPEED 2 - 5 NOW PRESS 'SPACE' TO START THE EDITOR OF THI - /MST'88 IS PROUD - (*4CONTACT: MARKUS FUNK - ( 1OBERWIEHLERSTR.20 - _HELLO FREAKS! HERE WE'RE AGAIN WITH THE 'ROBODRUM'-DEMO! IT'S ALSO MADE BY MAGIC-SOFT FOR DIGITAL MARKETING. CREDITS OF THAT PIECE: CODING: DIGITAL MARKETING MUZAX: JEROEN TEL(MON) PICCY: MARKUS FUNK RASTERLINE-COLORS: MARKUS FUNK DEMO-DESIGNER: JOACHIM FRAEDER & MARKUS WIEDERSTEIN - : TODAY IS THE 31/5/1988, GREAT, AGAIN THREE DAYS NO SCHOOL - WE IN MAGICSOFT ARE HAPPY ABOUT THIS, 'CAUSE WE CAN DO MORE ON THE COMPUTER - - I'LL START WITH THE SECOND PART OF MY GAME: 'PASTRONAUT' CALLED:ESCAPE FROM RADIOR ! OR I'LL FINISH THE BEGINNING OF 'DINOTERIUM'. IN THIS GAME YOU ARE IN THE 'KREIDEZEIT' AND OTHER HISTORIC TENSES WITH THE BIGGEST MONSTERS, ALSO CALLED: DINOSAURIER ! I ALSO MUST FINISH MUZAXES FOR DIGITAL MARKETING - .6 I LIKE MAKING MUZAXES - 9 ANOTHER HOBBY IS PAINTING PICS, BUT NOT ONLY ON COMPUTER - 3 MESSAGE TO MICHAEL WERNER: HEY, WHERE'S ULTRABASE - ?2 COMPLETE IT FAST - RNOW THE MEMBERS OF MAGIC-SOFT:(NOT EVERYONE HAS SEEN THE FIRST DEMO, SO HERE THEY'RE AGAIN): MARKUS FUNK(THAT'S ME), MICHAEL WERNER, THOMAS WOLFERTZ, MARCUS BRANDES, CLAUDIA NOHL, KNUT JUNGBLUT! SOME WORDS ABOUT THEM: CLAUDIA NOHL(MY SISTER, HELPING WITH GAME-AND GRAFIX-IDEAS), MICHAEL WERNER(USER), KNUT JUNGBLUT(CODING & ROUTINES), MARCUS BRANDES(MUZAX-HELP & GAME-IDEAS), THOMAS WOLFERTZ(CODING, GAMES, MUZAX-HELP) & ME(GRAFIX, CODING, MUZAX, GAMES & USER(SHORT:THE MAINWORKER OF 'MAGIC-SOFT'!))! HERE'S MY ADRESS: MARKUS FUNK - 1OBERWIEHLERSTR.20 - MESSAGE TO MARTIN KNOEDLER: HEY GUY, I'M WAITING FOR THE NEW HELPING FROM YOU - $! DON'T WASTE TIME, SEND THEM TO ME - LOOK OUT FOR OTHER DEMOS FROM: THE MAGIC-SOFTWARE-TEAM (MST'88)! THAT'S ALL FOLKS ! CIAO, YOUR MARKUS FUNK ! REMEMBER THAT WE'RE NOT CRACKERS, ONLY PROGRAMMING COOL GUYS - -7MAGIC-SOFTWARE-TEAM '88 -